Summary


Created for the Neo-Twiny Game Jam (2025), with the stipulation that the game be shorter than 500 words in length, Compendium III is precisely 500 words in length, excluding code.

Compendium III is the final chapter of a volume dedicated to stories of the decline. This gilt-golden age of magic and doctrine, empire and war is dying. These things were preordained in premonition long ago and recorded thusly.

CONTENT WARNINGS mentions of suicide, hanging, depictions of self-inflicted injuries, blood, gore, mentions of war and martial violence, (fantasy) religious themes

Credits


No generative AI was used in this project or will ever be used in any of my projects. All art and writing was created by a human, by hand. Do not use code from or re-upload this work without permission. Do not distribute, repost, or use this work for the purpose of training generative AI or any other AI training.

  • Twine was created by Chris Klimas
  • The Sugarcube format was created by T. M. Edwards
  • Various macros created by ChapelR and cyrusfirheir
  • Custom fonts and all artwork created by myself.

To my wife, for all you have given me, for all you have shown me. For all you are.

Published 19 hours ago
StatusReleased
PlatformsHTML5
Author30x30
GenreInteractive Fiction
Made withTwine
TagsFantasy, neo-twiny-jam, No AI, Short
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen

Comments

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(+1)

Loved it and everything about it -- beautiful game all around!! Good art, good writing, good story, etc!! Once again ate it and left no crumbs!! I cannot wait for your future games!! ๐Ÿ‘๐Ÿฝ๐Ÿ‘๐Ÿฝ

Definitely adding the compendium trilogy to my favorites!! Thank you for sharing your art with us!! ๐Ÿ’

(+1)

haunting. holy crap. you have done such an excellent job in the compendium trilogy of dropping us into the world from different perspectives, but this one absolutely takes the cake. i am SO thrilled to have read this !!!!!!!!!!!!