/ / summary / /

lost birds is a story about revenge and survival after the apocalypse, set in a bleak and distant future where everything that could go wrong, has. 

the end of the world wasn't too bad. a flash of light, a searing heat, the taste of metal in your mouth. you woke to a scorched plain, to skies as black as the soil, to the first rain you had seen in years. 

you were not the only one to survive. the wilds have come alive again, stranger and more beautiful than ever. the people have come alive again, rebuilding on the frontiers, escaping the few cities left unscathed.

you find yourself an outsider amongst outsiders, a desperate seeker, searching for something lost to time and memory. a past hidden away from prying eyes, a future that relies on answers to a question you cannot ask. the promise of information brings you to a city sunken into the earth, secrets, treasure, buried in the catacombs below. your journey begins and ends there. betrayed, dying with a question on your lips.

dying wasn't too bad. a fading of the light, a bitter coldness, the taste of blood in your mouth. waking up, however, was as unpleasant as it was unexpected.


/ /  current version / /

  • Complete through Part 2 of Chapter 1.  Roughly 99.3k words.
  • An introduction to the apocalypse, and a quiet town called Hope.
  • Character creator- customize the Ranger's gender and name.
  • 2/9 short stories, accessed through the errant frequencies menu.

/  / features / /

  • Multiple perspectives - experience the world as a number of different characters, from a pair of lonely radio operators to a living ghost. Currently, there are 5 different POV characters. 
  • Semi-customizable MC: choose the Ranger's name, gender, personality, and history.
  • Non-linear storytelling. Death is not the end, but the beginning. 
  • Impactful choices. What you choose - and what you neglect - will have an effect on the story. Be careful.
  • A series of short stories, testaments to the many paths of others who walk the strange new world.

/ / credits  / /

  • Twine was created by Chris Klimas
  • The Sugarcube format and Tweego were created by T. M. Edwards
  • Various macros created by ChapelR, and HiEv
  • UI template by @cerberus-writes

No generative AI has ever or will ever be used in the creation of this game.


/ / links / /

Ko-fi (Tip Jar) || Development Blog

Updated 4 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.6 out of 5 stars
(33 total ratings)
Author30x30
GenreInteractive Fiction
Made withTwine
TagsAtmospheric, Post-apocalyptic
Average sessionAbout a half-hour
InputsMouse, Touchscreen

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